For example, in this (forced) example:
- Code: Select all
entity test is
port (
clk : in std_logic;
a : in std_logic;
b: out std_logic;
c: out std_logic;
);
end test;
architecture Behavioral of test is
type executionStage is (s1,s2,s3);
signal currentstate, nextstate: executionStage;
begin
process (clk)
begin
if(rising_edge(clk)) then
currentstate <= nextstate;
else
currentstate <= currentstate;
end if;
end process;
process(currentstate)
begin
case currentstate is
when s1 =>
if (a = '1') then
b <= '1';
c <= '0';
else
b <= '1';
c <= '1';
end if;
nextstate <= s2;
when s2 =>
-- b doesnt change state from s1 to here, do I need to define what it is here?
if (a = '1') then
b <= '1';
c <= '1';
else
b <= '1';
c <= '0';
end if;
nextstate <= s3;
when s3 =>
iif (a = '1') then
b <= '0';
c <= '0';
else
b <= '1';
c <= '1';
end if;
nextstate <= s1;
end case;
end process;
end Behavioural;
From my understanding if I don't do this then latches are created?
It's not a big deal in something like that example but if I have a machine with more than 10 outputs and more than 10 states then my VHDL files start to look incredibly messy and I'm sure it must be bad practice to copy and paste the same thing over and over. Is there a better way of doing this?
edit: Can I define a 'default' state for an ouput? IE set b to be 1 outside of all the processes and then only define what it is in the case statements where it is 0? Would that work?